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Old 05-13-2008, 11:05 PM   #61 (permalink)

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Round 2 was way better than Round 3 IMO. Sure people still bitched when Round 2 was out but the fact of the matter was that game had a great stamina system. That's what made the game the most fun online.

Round 3 you can just throw and throw and throw and not get tired. It's bullshit.
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Old 05-14-2008, 02:55 AM   #62 (permalink)

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Fight Night Round 4 Motion Capture Video Clip: Ronald "Winky" Wright #2 - Operation Sports Forums

More Mo-Cap.
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Old 05-14-2008, 01:02 PM   #63 (permalink)

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Round 2 was way better than Round 3 IMO. Sure people still bitched when Round 2 was out but the fact of the matter was that game had a great stamina system. That's what made the game the most fun online.

Round 3 you can just throw and throw and throw and not get tired. It's bullshit.
Round 3 is fundamentally flawed on so many fronts that it's ridiculous. The thing that bothered me the most was the new stun feature. You can get one pretty much off of any haymaker, and with the slower punchers, even hooks!! That was GAY. Nobody was throwing haymakers online because they were afraid of the stun. Realistic? No. Haymakers should have been quick and deadly like before, but very taxing on your stamina if you miss or overuse. That's realistic. And about this stun punch, it was very very very very dumb that it would hurt the opponent 100% of the time. Can anyone say arcade? Instead, what they should have done was have the stun punch be a percentage shot that could hurt the opponent based on various factors. If you land it on Hagler, you have a 10% chance of hurting him if you are a decent puncher, and that's if he was leaning into the shot. If you land it on a guy like Thomas Hearns, you have a much much better chance, maybe like 50% of the time. This bullshit where you are guaranteed to stun your opponent if you land is ridiculous. There is no such punch in the real game, so why here? If you are a pitty pat puncher, you can have Hagler on the verge of a KD with one stun punch. Lame. I called the stun punch the "dragon fire punch" when I was playing guys. Hated it... If they incorporate the same way again, I'll throw it in the trash. Also, get the fighter attributes right. Jake Lamotta a devastating puncher? C'mon. He wasn't a puncher... He was a relentless cardio machine, but his power wasn't all that. Then you have Robinson and Patterson, two of the quickest and athletic guys in history, turned into slow robotic power punchers. So essentially what you are getting is fighter models that are only an exterior facade of the real guys. They need a boxing expert to override all of this, so that they don't make such horrible blunders next time. By the way, I could keep going all day about how this game lacked, but these are my major complaints.

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Old 05-15-2008, 04:56 AM   #64 (permalink)

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I just hated how they changed the replay. FN1 showd the seconds leading up to knock down, and I loved watching my fighter lead in with a combination and catch someone sweet. You got a feel for what happened and it was satisfying

FN2 and FN3 it was all about zooming in on the face with a slow motion Rocky-shot. It didn't matter if you landed a haymaker or tapped them with a jab, you always got the dramatic "keeeeerrrrpooooow!" replay.

That got old, realy fast. I'd have been happy with FN1, but with the ability to move and punch like the later games, to be honest!
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Old 05-15-2008, 06:05 AM   #65 (permalink)

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I just hated how they changed the replay. FN1 showd the seconds leading up to knock down, and I loved watching my fighter lead in with a combination and catch someone sweet. You got a feel for what happened and it was satisfying

FN2 and FN3 it was all about zooming in on the face with a slow motion Rocky-shot. It didn't matter if you landed a haymaker or tapped them with a jab, you always got the dramatic "keeeeerrrrpooooow!" replay.

That got old, realy fast. I'd have been happy with FN1, but with the ability to move and punch like the later games, to be honest!
I never played FN1 only 2 and 3 but that is what frustrated me about the replays. Sometimes the combos leading up to a knockout were better than the knockout itself but you never got to see them.
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Old 05-15-2008, 09:33 AM   #66 (permalink)

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they need to sort out the career mode to involve mangers contracts with video interaction... kind of sucked playing fn3 with ali against roy jones and owning him then being KO'd with 1 uppercut in rd 3..sigh
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Old 05-15-2008, 08:23 PM   #67 (permalink)

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Chris Eubank and Nigel Benn must be in the new Prize fighter game as well.

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Old 05-15-2008, 11:02 PM   #68 (permalink)
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Are they just using Winky Wright for all of the motion capture. It looks like he is trying to imitate Tyson. The video graphic supports my claim as the model looks like Tyson.
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Old 05-15-2008, 11:07 PM   #69 (permalink)

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Are they just using Winky Wright for all of the motion capture. It looks like he is trying to imitate Tyson. The video graphic supports my claim as the model looks like Tyson.
I think they were just using Tyson to show off an early in-game model.

I hope Winky isn't doing all of the motion capture, though.
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Old 05-15-2008, 11:10 PM   #70 (permalink)
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There is no way they can motion capture every single fighter (alive and not retired). It would cost too much. I believe they only used a few boxers for the last three games. And those guys are second, third tier fighters. I rather have Winky Wright (a respectable boxer) imitate fighters than some second rate guy.
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