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Go Back  Sherdog Mixed Martial Arts Forums > General Discussion > Mayberry Lounge > PS3 gamers check this out possible new CELL chip coming out.

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Old 05-14-2008, 07:59 AM   #11 (permalink)

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Hey you want to get smart with me do you understand what multi-threaded programming is or do you also understand that Intel is developing CPU's with 8 cores. Why would they be developing such chips if there was no need for it. Just because developers are not ripping out new programs that are using all 8 cores is not the point. If you remember when the PS2 came out is was backwards backwards compatible with the original playstation.

The PS3 comes out the way it is because the MIPS processor had been largely drop by SGI Sony decided to move to the PowerPC architecture this was done because at the time you favorite chip designer Intel was not able to bring to market a chip that was low cost but powerful for the gaming applications. So Sony seeing the success that IBM was having at producing a chip at low cost but running a fast clock and delivering good performance they decided to go with them. But here is the problem many of the games that where designed for the PS2 or if you went that far back PS would not run.

Sony tried getting emulation running with very little success I am glad that IBM did not drop the development of the CELL and is providing a path for a future. So this gives you two things getting away from the very expensive RAMBUS memory that really never lived up to it's potential and switching to the much more cost effective DDR memory. It is not like the CPU cannot produce great results seeing that it crushes Intel latest Quads in floating point. This is great news for PS3 and Sony's future because now they do not have to shop around for a new design IBM is continuing the development of the CELL.

Here is a little paper about that topic and the problems Intel will have going forward.

IBM SJ 45-1 | Using advanced compiler technology to exploit the performance of the Cell Broadband Engine™ architecture

Intel’s 80 core CPU that isn’t | Paul Murphy | ZDNet.com

X-bit labs - Sony PlayStation 3 Costs $840 to Manufacture After All.
1. I honestly don't think you know what you are talking about because half the stuff you link me is meaningless. Like that entire Supercomputer video that had nothing to do with anything we are talking about.

2. Intel a few years ago was not the number one chip maker. You are correct, that crown went to AMD and fell of their head with a crash when Intel released their dual cores. Since then nothing has compared, absolutely nothing.

3. I have owned AMD since they starting dominating Intel, now, however, the fact is Intel makes the best CPU's. Every benchmark ever done proves this. AMD does not compare, they are firing everyone in charge and are almost bankrupt. In fact the only thing keeping them afloat right now is their price drops and server CPU's.

4. The cell is a piece of trash for gaming and Personal Computing. It was never created with those functions in mind. Show me a single enthusiast who uses them, you can't. You have guys with hundreds of millions of dollars that could set up an entire cell system but laugh at the idea. This is why it's not made availble to the public. It's no good for Personal Computing. The Cell CPU in the PS3 is being outperformed by the CPU in the Xbox 360 that is using technology that is four years old.

5. The Cell was never created with anything but Supercomputing in mind. The architecture needed for super computers is different then the PC or consoles use. Even with this being the case, most companies don't even use the Cell. They stick with AMD and Intel. Their is a reason for this. Since AMD is not doing so good anymore, they are being phased out by Intels Xeon line of CPU's.

6. Yes their are programs that use more then four cores. However, those have nothing to do with consoles or gaming. Those programs are things like Adobe Photoshop, 3d studio max, AutoCAD, Maya 3d and other specialized programs. In fact only 1 video game in the world uses four cores, thats Supreme commander. The four cores also make little to no difference because the GPU bottlenecks the CPU.

The fact of the matter is, the Cell is not good for videogames, or Personal Computing. It's a fact. Anyone who knows the architecture of CPU's knows this. It's flat out no good. It's not an opinion, it's a fact just like 2+2 = 4 is a fact.

Not all CPU's are GPU's are created with the same functions in mind. Intel creates CPU's for PC's, for Enthusiasts, for Laptops and for supercomputers. Nvidia creates GPU's for 3d artists, gamers, architechs and design students. They are all made for different reasons. The fact is the CELL was not made for gaming or personal computing. The new version of the CELL is not either. It says right in your article, it's made for SERVERS.

The new Cell uses old DDR2 memory. It uses old 65nm technology. All of that is old news. By the end of Q3, DDR2 is already being phased out and the Cell is JUST starting to use it.

You have to understand something. The floating point and all that other garbage makes absolutly NO difference in terms of personal computing and gaming. The GPU limits the CPU. CPU's out today are already to fast for most games. If you took a $100,000,000,000,000,000,000,000,000 CPU and put it up against Intels $1000 CPU it would get the EXACT same benchmark. The game would play EXACTLY the same. This is because the GPU limits how well you will play the game. So it can't utilize the full power the CPU has to offer.

You honestly have a lot to learn, because the CELL is a non factor. It was the biggest mistake Sony made with the PS3. If they had used an AMD or Intel CPU then there would be more games, a better online system and the PS3 would be worth purchasing for a gamer. Nobody would have bought the Xbox 360 because PS3 would have had the huge lineup. Now, however, All games that are on both systems run better on the Xbox 360, the Xbox 360 has the better line up, and developers create games faster for the platform. All because of the CPU.

If you want to see the future of Gaming and Person computer look here.

Nehalem (microarchitecture - Wikipedia, the free encyclopedia)

Nehalem is the code name for Intel new line of CPU. It's going to be the biggest jump in performance in far over a decade. If you go to any enthusiast site on the Internet, everyone is talking about Nehalem. Everybody. From the message boards to the News blogs.
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Old 05-14-2008, 08:25 AM   #12 (permalink)
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1. I honestly don't think you know what you are talking about because half the stuff you link me is meaningless. Like that entire Supercomputer video that had nothing to do with anything we are talking about.

2. Intel a few years ago was not the number one chip maker. You are correct, that crown went to AMD and fell of their head with a crash when Intel released their dual cores. Since then nothing has compared, absolutely nothing.


If you want to see the future of Gaming and Person computer look here.

Nehalem (microarchitecture - Wikipedia, the free encyclopedia)

Nehalem is the code name for Intel new line of CPU. It's going to be the biggest jump in performance in far over a decade. If you go to any enthusiast site on the Internet, everyone is talking about Nehalem. Everybody. From the message boards to the News blogs.
Forget it I am not going to bother arguing with someone who spends 24 hours a day on a forum and does not understand anything about the advance compiler design telling me what I know or do not know please. It is just not worth talking to someone who does not even look at what was provided to them. The CELL chip if you had bother reading the IBM article was designed to improve gaming performance and also streaming applications nothing to do with server's. Your to busy listing to yourself not to get that fact forget it this thread is done.

EDIT first lines from the IBM article:
"The continuing importance of game applications and other numerically intensive workloads has generated an upsurge in novel computer architectures tailored for such functionality. "

IBM currently builds the CPU's for the three leading platforms Nintendo, Sony and Microsoft if the PowerPC was such a poor design why is it the leading platform. Do you think IBM is selling them a server chip to stuff in their game machines get real.

Ken Kutaragi article for EETimes:

"EET: Will game-title development also be a challenge for such a high-performance processor?

KK: It should be the reverse. I want it to be the reverse. The greater the limitations of the hardware, the more labor is needed for software development. With earlier hardware, direct access from a game program to machine-language-level hardware or some tricky programming was required to pull off the full performance.

PS2, for example, made full use of the semiconductor technology available at the time, but only a software effort on the part of the game developers enabled high-performance titles like Gran Turismo—a realistic car racing game that has sold more than 43 million copies worldwide. The closer they accessed the hardware, the higher the performance they achieved.

Cell is not like that. Application programs can no longer directly access the hardware; instead, they will have to be written in high-level, object-oriented language. That was done for security reasons. If processors of high performance and wide bandwidth like the Cell were linked together without sufficient security, a worldwide system crash could occur with one attack.

The big feature of the processor is that multiple operating systems run on it. From the beginning, I wanted multiple OS to run on the processor simultaneously.

The Cell processor has a kernel called Level 0 at the bottom. This level is not disclosed and is kept secure. Level 1 handles operations close to the kernel, such as scheduling, the real-time kernel and device drivers. Level 2, which we call the guest OS layer, is for general-purpose operating systems such as Linux, PC and other Playstation OSes. All OSes and applications run on Level 2 or higher. Programmers can concentrate on their targeted area of concern without worrying about other OSes.
"

Last edited by PEB : 05-14-2008 at 08:53 AM.
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Old 05-14-2008, 09:03 AM   #13 (permalink)

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I hate to but into your arguments, but isnt it the software that is the problem, and not the hardware?

We use 64bit processors in our PCs with Quad cores, and 64 bit programs are usually shunned (ala Vista 64, Half Life 2 64, etc).

Sony put the Cell in the PS3 because they wanted it to be more than just a gaming system.

It's extreme overkill, but if the designers design for the Cell (much like writing a 64-bit application) they can then utilize the technology.
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