Save
Random Shot: 
 

Welcome to the Sherdog Mixed Martial Arts Forums forums.

You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact contact us.

 

Go Back  Sherdog Mixed Martial Arts Forums > General Discussion > Mayberry Lounge > Gears of War 2 (working title)

Reply
 
Sherdog Forums
LinkBack Thread Tools Search this Thread
Old 03-13-2007, 09:24 PM   #1 (permalink)

Gold Belt
 
Depth's Avatar
 
Join Date: Aug 2004
Location: N.J
Posts: 17,043
Status: Depth is offline
Gears of War 2 (working title)

http://www.gamespot.com/xbox360/acti...clk=newlyadded

GDC 07: Cliffy B disassembles Gears, mentions sequel
[UPDATE] Lead designer chronicles a game's evolution from the first-person shooter "Unreal Warfare" to the best-selling third-person Gears of War; Microsoft insists sequel "still not official."


SAN FRANCISCO--It was a big week for Cliff "Cliffy B" Bleszinski. The Epic Games designer took the stage several times on Wednesday night at the Game Developers Choice Awards, where his game Gears of War won four trophies, including Game of the Year. Given his reputation for letting les bon temps roulez, many wondered if Bleszinski's postceremony celebrations might put a damper on his 9 a.m. presentation the following morning.

But when the hour was nigh, Bleszinski looked surprisingly chipper as the jumped behind the podium. "I know a lot of you were at the bar last night, so I'll do my best to keep you awake," he joked. He then whipped up some excitement by confirming that Epic Games does "intend to do a sequel" to Gears of War. The revelation was hardly surprisingly, though, since it was initially revealed last November when a Microsoft marketing executive said a Gears "trilogy" was planned. [UPDATE] However, despite the fact that the original game has sold more than 3 million copies to date, Microsoft Game Studios has made no official announcement regarding a Gears of War sequel.

Then, Bleszinski went on to talk about Gears' history. The title began as "Unreal Warfare," a more military-themed game inspired by Tribes and Team Fortress. "We thought, let's do something with vehicles and something that involves a lot of territory control," Bleszinski said. He also said they wanted the game be tied in with connection to Unreal Tournament 2004 and would feature an opponent race called the "Geist." However, Epic's "lead cabal" reconsidered when they: a) decided they wanted a separate, single-player-driven game, and b) realized Nintendo had copyrighted the "Geist" as the title for their ghostly GameCube game. His second choice, "The Worm," also didn't stick.

Bleszinski said the seeds of Gears of War were sown by three titles. The first was Capcom's Resident Evil 4, which made an indelible impression on Bleszinski even before its January 2005 release. "I really liked the pacing and the over-the-shoulder view," said the designer.

The second game was Namco's 2004 shooter kill.switch. Though it had much less success critically or financially than Resident Evil 4, Bleszinski felt "it had the best cover system at that time." He felt that incorporating a similar cover system would really change the pace of Gears and set it apart from other shooters.

Another inspiration was the classic arcade game Bionic Commando. In it, players must shoot a grappling hook to ascend from platform to platform vertically. Bleszinski thinks Gears has the same mechanic--jumping from cover point to cover point to advance--on a horizontal axis.

Another interesting tidbit was that Gears started out as a first-person shooter. However, after seeing the impressive graphics of the first Unreal Engine 3 demo, Bleszinski and the rest of the project's lead cabal decided "it would be a crime not to see" the game's hero, who would eventually be named Marcus Fenix. Bleszinski said seeing Fenix so up close that you could see him issue orders and even notice the scar on his ear would make players associate with the character more.

Speaking of viewpoints, Bleszinski went on a mini-rant about how badly he feels the camera is positioned in most third-person shooters. "My big pet peeve...is when I see the [main] guy blocking the line of sight," he said. Once again he said that RE4's over-the-shoulder camera angle, which always faced the enemy, was a big influence on Gears.

Gears of War's design team also worked in a few camera tricks to play with players' perceptions. Bleszinski's concept behind the camera views was "freedom at a trade-off." When a player gets to cover, his field of view widens. However, when performing the so-called "Roadie Run"--which was inspired by the hunched onstage gait of rock-concert technicians--the field of view gets much narrower.

When the player is running, the camera view also gets much shakier; Bleszinski said he wanted it to look like "CNN-type camera." This was a trick to make players think they were moving faster than they really are, since the "Roadie Run" is just 1.2 times quicker than Fenix's regular gait. He said the shaky-cam was just one of many cinematic tricks used in Gears. "The audience has 70-plus years of film-viewing experience, so they can pick up on filmic cues," Bleszinski said.

Some of the more interesting things about Bleszinski's speech were his descriptions of features that weren't included in Gears of War. One concept was called "combat cash," a system that would let players "scoop up the spoils of war" and buy new items on the battlefield--a system (again) reminiscent of Resident Evil 4's mysterious "What are ya buyin'?" merchant. After consideration, though, the lead cabal felt the feature would take away from the game's "pure action" dynamic.

Lastly, Gears was also supposed to have a much more complex "Orders System" to let players direct their squads. "We realized we were not making Full Spectrum Warrior and felt that implementing too much [real-time strategy] would take away from the central action element," Bleszinski told the crowd.
__________________
"It's when you start to become really afraid of death that you learn to appreciate life." - Stansfield

http://www.mfoundation.org/
Depth is offline  | 
 
   
Reply With Quote

Old 03-13-2007, 10:50 PM   #2 (permalink)

Orange Belt
 
Join Date: Jul 2005
Posts: 417
Status: Mrpostalot is offline
That was a long read without any pictures.
Mrpostalot is offline  | 
 
   
Reply With Quote
Old 03-13-2007, 11:34 PM   #3 (permalink)
Banned
 
cCmadskills's Avatar
 
Join Date: Aug 2006
Location: Denver
Posts: 6,762
Status: cCmadskills is offline
Quote:
Originally Posted by Mrpostalot
That was a long read without any pictures.
Derrrrrrrrrrrrrrrrrrrrr
cCmadskills is offline  | 
 
   
Reply With Quote
Old 03-13-2007, 11:55 PM   #4 (permalink)
Sid
Banned
 
Sid's Avatar
 
Join Date: Jan 2007
Location: the swing
Posts: 2,913
Status: Sid is offline
I've been thinking about purchasing Gears of War. Is it worth it?
Sid is offline  | 
 
   
Reply With Quote
Old 03-14-2007, 12:01 AM   #5 (permalink)
FREE MAX
 
KingSnake's Avatar
 
Join Date: Jun 2005
Location: Grope**** Lane
Posts: 12,472
Status: KingSnake is offline
Quote:
Originally Posted by SidChimaera
I've been thinking about purchasing Gears of War. Is it worth it?
Yes. Replay is moderate to high.

Insane difficulty boss fight is no joke.
__________________
"My friends, we live in the greatest nation in the history of the world. I hope you'll join with me as we try to change it." - Senator Barack Hussein Obama
KingSnake is offline  | 
 
   
Reply With Quote
Old 03-14-2007, 12:09 AM   #6 (permalink)
Sid
Banned
 
Sid's Avatar
 
Join Date: Jan 2007
Location: the swing
Posts: 2,913
Status: Sid is offline
Quote:
Originally Posted by KingSnake
Yes. Replay is moderate to high.

Insane difficulty boss fight is no joke.
Right on. Replay is important to me.
Sid is offline  | 
 
   
Reply With Quote
Old 03-14-2007, 12:40 AM   #7 (permalink)
Banned
 
The Korean's Avatar
 
Join Date: Dec 2006
Location: California
Posts: 3,914
Status: The Korean is offline
I beat it in 5 hours and then sold it. Beautiful graphics and great gameplay though.
The Korean is offline  | 
 
   
Reply With Quote
Old 03-14-2007, 12:48 AM   #8 (permalink)

Purple Belt
 
USMCGixxer6's Avatar
 
Join Date: Feb 2007
Location: Sarasota, FL now Yuma, AZ
Posts: 1,724
Status: USMCGixxer6 is offline
Send a message via AIM to USMCGixxer6
great game, get it, online is the shit too
USMCGixxer6 is offline  | 
 
   
Reply With Quote
Old 03-14-2007, 01:35 AM   #9 (permalink)

Blue Belt
 
Bathwater's Avatar
 
Join Date: Oct 2006
Location: Pants Party
Posts: 857
Status: Bathwater is offline
Quote:
Originally Posted by SidChimaera
I've been thinking about purchasing Gears of War. Is it worth it?
If you've got Xbox live then there's no question, get the fuggin game.
Bathwater is offline  | 
 
   
Reply With Quote
Old 03-14-2007, 12:27 PM   #10 (permalink)
Gooner n' Driver JudoBandwagon
 
YeahBee's Avatar
 
Join Date: Jun 2006
Location: Land of the Ice and Snow
Posts: 13,206
Status: YeahBee is offline
Get Call of Duty 3 isntead, frekkin awesome game online and offline

Killing nazis> killing bug-like aliens
__________________
Take dead aim on the rich boys. Get them in the crosshairs and take them down. Just remember, they can buy anything but they can't buy backbone. Don't let them forget it. Thank you.
YeahBee is offline  | 
 
   
Reply With Quote

Reply



Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
You Know What Really Grinds My Gears? Trillione The Heavyweights: UFC and WEC 30 02-19-2007 03:27 AM
Anyone else got tired of Gears of War? YeahBee Mayberry Lounge 36 12-22-2006 01:53 PM
Gears of War Oeshon Pictures & Multimedia 2 11-13-2006 10:56 AM
Would you buy the the title Im working on? ShaolinSubz Off-Topic: Bareknuckle Discussion 14 04-17-2006 12:08 AM
Title Im Working On ShaolinSubz Off-Topic: Bareknuckle Discussion 10 03-09-2006 11:26 AM


All times are GMT -5. The time now is 12:13 PM.


Powered by vBulletin Version {1. Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Copyright © 2008 Sherdog.com | Privacy Policy | Click here to advertise on Sherdog