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My description on how to score Points and Advantages in BJJ
As co-owner of a major grappling chain in Canada, this is my perspective of how to score points and advantages in BJJ. Hope it's clear
TAKEDOWN (2 Points): A takedown is the action of bringing your opponent to the ground using projections, trips or takedown techniques (ex: single-leg). However, to be awarded the 2 points you must keep top position on your opponent for three seconds. For example, if you takedown your opponent but he gets up before you can control him on the ground for three seconds, you will not be given the 2 points.
On the other hand, if you are trying a takedown and your opponent pulls guard without defending the takedown, you will be given 2 points for a takedown. Guard pulling is not a defense against takedowns and you have to remember that you need control on your opponent to successfully pull guard.
SWEEPS (2 Points): A sweep is the action of reversing your opponent in a way for you to go from bottom position to top position. However, to be awarded the two points you must use your legs to sweep your opponent and keep top control for three seconds. For example, if your opponent has side control on you and you “buck” him over in a way that you now have side control on him, you will not be given the two points. Same thing is applicable from full mount. The sweep has to start from you guard (closed, half, open, spider, etc.) for you to use your legs and be awarded the points.
KNEE ON THE BELLY (2 Points): To be awarded the two points, you have to keep control of the position for three seconds. Both knees can be used (inside or outside, obviously not at the same time) and you do not have to be postured all the way, meaning you can stay tight to your opponent and still be given the two points. However, you will not be given additional points if you switch from one knee to the other or from one side to the other. If the referee judges that your knee is too much on the side (ribs) rather than on the belly, you have to improve your position to be given the points.
PASSING THE GUARD (3 Points): Passing the guard is the action of bringing your whole body beyond your opponent’s legs and keeping the position for three seconds. If your opponent rolls to his knees (turtle position) before you can control him, you will not be given the points unless you bring him back to side control, north-south position or full mount for three seconds.
FULL MOUNT (4 Points): To be awarded the four points, you have to keep control of the position for three seconds. Your hips also have to be higher than your opponent’s hips, meaning you will not be given point if you are in a position where your legs are wrapped around his thighs for example. Also, a mounted triangle is not considered as full mount. If you want the four points, you have to let go of the triangle and keep the full mount position for three seconds.
BACK CONTROL (4 Points): To be awarded the four points, you need both your hooks to be in and you have to keep control of the position for three seconds. The hooks can be crossed or not, but the body triangle position is not considered as back control. If you take out one hook after receiving your four points and you put it back a moment later, you will not be awarded any more points.
ADVANTAGES: An advantage can be given by the referee throughout the fight for almost scoring points or applying a serious submission attempt. Of course, the referee’s decision is subjective and therefore we ask competitors, coaches and spectators to always respect the referee when he gives or does not give an advantage.
Competitors need to understand that there is a difference between a submission attempt and a serious submission attempt. For example, getting the kimura grip on your opponent will not give you an advantage. You would need to bring his arm over his back and almost force him to submit. For an armbar you would need the arm to be fully extended, for a choke you have to be really tight around the neck, etc.
There is also a difference between trying to score points and almost scoring points. For example, bringing your opponent to his side or shaking him off balance while trying to sweep him will not give you an advantage. You would also have to almost gain top position but your opponent somehow gets back on top before you can control him for three seconds.
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